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Logan Richards
Composer and Sound Designer
Sound Design Reel

I am the sound designer and composer for Chimera Custom XG and these are some examples of the various sounds and implementations that I've done in FMOD.

Cinematics Reel
3D Action Reel

FMOD - Zeta Reticuli SFX - Chimera Custom XG
FMOD - Weapons SFX - Chimera Custom XG
FMOD - UI SFX - Chimera Custom XG
FMOD - Boss SFX - Chimera Custom XG
FMOD - Environment SFX 01 - Chimera Custom XG
FMOD - Environment SFX 02 - Chimera Custom XG
FMOD - Large Drone SFX - Chimera Custom XG
Biography

Logan Richards is a versatile audio professional with over 15 years of experience specializing in music composition, adaptive scoring, sound design, and audio integration. Proficient in industry-standard tools including Unity, Unreal Engine 5, WWise, FMOD Studio, and Cubase, Logan has contributed impactful audio solutions to various game projects. His recent highlights include adaptive music scoring and comprehensive sound design for Chimera Custom XG (Volok Games) and Tempest Rising (3D Realms), alongside serving as the principal composer for an unannounced AAA Action FPS. Logan's distinctive style, blending heavy sound design textures, synth-driven atmospheres, and expansive orchestral arrangements, has shaped engaging soundscapes across multiple genres and platforms