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Biography

Brandon Zongora is a composer, sound & music designer who brings over a decade of experience across music, engineering, and interactive media. A Summa Cum Laude graduate of Berklee College of Music, he earned his B.M. in Games and Interactive Media Scoring with a minor in Film Scoring and received Berklee’s Excellence in Game and Interactive Media Scoring Award. During his studies, Brandon also served as a Department Assistant and contributed to the continued development of Berklee’s Games and Interactive Media Scoring program.

His broader work spans more than 40 games and linear media projects. He works as a composer and voiceover producer for Serial Lab Sound, a game audio studio whose credits include Just Cause 3, BioShock 2, and Wolfenstein: Youngblood. Brandon brings experience across audio direction, composition, adaptive music implementation, technical audio design, dialogue editing and voiceover direction, with workflows in FMOD, Wwise, MetaSounds, and C#.

Brandon was previously recognized by Commercial Integrator magazine as one of its 40 Influencers Under 40 and is an alumnus of MassDigi’s Summer Innovation Program. Outside the studio, he is an avid caffeine enthusiast and owns an undisclosed number of Star Wars figures.

Unsent // Audio Dev Diaries Episode 2: Sounds of the Regulatory Realm (FMOD & Unreal Engine 5)
Unsent // Audio Dev Diaries Episode 1: Voices of the Regulatory Realm (FMOD & Unreal Engine 5)
Wwise & Unity // Music Design (In-Depth Breakdown)
UE5 MetaSounds // Cue Points
Wwise & Unity // Music & SFX Implementation
FMOD & Unity // Music & SFX Implementation (Rodent Rampage)