
I’m a composer who believes the best game music doesn’t just set a mood—it lives in the world itself.
From the tragic backstory of a boss to the whispered history of a forgotten city, I craft melodies that carry narrative weight and textures that make environments feel tangible. My goal is to create music that feels like an inseparable layer of the game, something players remember long after finishing it
My sound is cinematic and orchestral, shaped by the video game scores I love most—from Skyrim to Dark Souls to Final Fantasy—but always guided by the worlds I imagine and the stories I want to tell.
If you want a composer who will treat your world with care, depth, and the same passion you do, I’d love to hear from you.