



My love of games has always been a part of my life - games were always a way to communicate with the people I love, keep me sane if life knocked me down, and spark my curiosity as an energetic child. It wasn't until I started tinkering and fidgeting with guitars and heavy music in my early teens that I began to see deeper meaning behind the artistic language of games. I realized at a young age how wonderfully my musical identity and my love for video games intertwined - the more I began to appreciate music and songwriting, the more I appreciated how the music in my favorite games assisted the narrative. When you've internalized the emotional weight of a game's soundtrack to the point where you can't disconnect the music from the narrative in your head, the music tells a story. It's moments like this that lead me to my creative focus: I always put the narrative first when I compose for video games.
I graduated magna cum laude from Berklee College of Music in 2025 with a Bachelor's Degree in Game and Interactive Media Scoring. My education was paramount in teaching me everything I know about composing, storytelling, audio implementation, project management, and game design. I didn't just learn how to write music for games - I learned how to be a valuable asset for a game studio. I studied under world-renowned composers and audio professionals in the game industry, while also polishing my skills and becoming a professional-level guitarist under the world-renowned faculty at Berklee. My graduation year marked my tenth consecutive year playing and growing as a guitarist and musician. I can serve as a composer, middleware programmer, or guitarist, depending on the project. Because of my varied skillset, I am certain that I can assist you on your next project in some form or another.