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Antonio Gil
Composer/Music producer/Sound designer

Welcome to my music and sound design reel. Here you will find a selection of some of my best works on each one of the different genres and styles I worked on. I did the composition/arrangement of all the music and sfx and the post-production as well except for the piece I made for the videogame Skyfire that was performed and recorded by the Complutense University Orchestra.

BIO:

Hi, Im Antonio, a music producer based in Madrid (Spain). I started my career making hip hop and funk instrumentals for myself and my friends and worked as a freelance composer for small artists mainly in that genres but I approached others such as electronica, latin or orchestral as well. Later I started to take an interest in making music for videogames, films and other media so I took a Master's degree in film soundtracks and music for videogames composition and production at Madrid Complutense University and worked for the videogame Skyfire: Death From Above as part of the audio team where I worked as a music composer and sound designer. Working in this project I also learned audio implementation through FMOD and Unreal Engine. Lets connect!

Music
Press hype to start
1:53
Boss theme of Skyfire: Death From Above
1:32
NeoTokyo soul
1:09
Sega 16 bits boss battle
1:55
Videogame sound design
plasma shield up
0:09
mid explosion
0:03
ship engine
0:10
charged-laserbeam
0:08
lasergun
0:01
capsule up
0:08
rock hit
0:01
walkie talkie
0:08
broken plasma shield
0:02
atmosphere
0:08
passing by
0:08
Fashion spot
Star wars main theme
Scrat sketch (Ice Age)