Josh Whelchel is an award-winning video game composer known for sweeping fantasy scores, bold orchestration, and strong thematic writing. His music blends the grandeur of classic symphonic storytelling with modern game scoring, creating soundtracks that feel both cinematic and deeply connected to gameplay.
Committed to the expressive power of live performance, Whelchel frequently records with live players to bring depth, nuance, and energy to his scores. His music pairs rich orchestral writing with carefully crafted arrangements, elevating game worlds with soundtracks that feel vibrant, human, and unmistakably alive.
With clients ranging from Mojang and Microsoft to Adult Swim Games, Josh is an indie friendly composer who can meet the needs of your next project, big or small.
| Project Name | Client Name | Year |
|---|---|---|
| A La Card | Shook Loose | 2026 |
| Scrolls (now Caller's Bane) | Mojang & Microsoft Game Studios | 2014 |
| Masquerada: Songs and Shadows | Witching Hour Studios | 2016 |
| Oblitus | Adult Swim Games | 2015 |
| Kromaia | Kraken Empire | 2014 |
| The Spirit Engine 2 | Mark Pay | 2012 |