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I’ve always dreamed of scoring a game set in a near-future, dystopian noir universe—
where the line between man and machine blurs, and every sound echoes through neon-lit alleys.

So instead of waiting for the perfect project to appear, I built my own. A lone figure wakes from a cryo-prison, with no memory of who he is.
Pursued by drones and androids, he sets out to uncover the truth of his identity... and the world that’s trying to erase him.

Neon Noir” is the soundtrack to that story. A music pack built for tension, mystery, and futuristic action.

**Hit play. Scroll down. See where it takes you.**

Neon Noir - Main Theme (Full track)
4:05
Into Eternity 2 Main Theme (Snippet)
3:41

This isn’t Beethoven’s 9th Symphony — but it will hold your Stealth moments together
and drive your Combat sequences forward. Without screaming for attention.

It’s video game music. A little weird, but it works. Built to *support* the player, not overshadow them.

It blows just enough wind at their back to keep them moving — with the right mix of noise, pulse, groove, and fanfare,
dialed in to give momentum without distraction.

Neon Noir gameplay music
Stealth1 /// Stealth2 /// Stealth3 /// Stealth4
4:18
Combat track1 - To Live On - (Snippet...)
2:59
Drones Mayhem2 - Combat (Snippet...)
3:04

Right now it features **2 cinematic Main Menu themes**, with 2 more on the way. Perfect for early presentations to investors or final builds for release —
adding just enough magic and mystery to give your world a sense of scale, seriousness, and the feeling that something grand is one click away

On the technical side, it’s game-ready. Loopable. Playable. Whether you’re scoring menus, gameplay, trailers, or cutscenes —
all tracks are built at **120/60 BPM** for smooth transitions and modular flexibility.

What’s coming next?

* Short-form versions of every Stealth and Combat track
* **One-shot cues** (10–20 seconds) for key moments and transitions
* **Dozens of seamless loops** for devs who prefer static, focused musical states
* New Tracks Stealth and Combat** — ready to split or loop individually
* Bonus material for UI, transitions, and atmospheric shifts

Neon Noir

"Neon Noir" is a cinematic music collection inspired by futuristic noir stories and dystopian game worlds. Blending ambient textures, haunting synths, orchestral elements, and raw distortions, it’s designed for stealth, combat, and narrative-driven gameplay. Perfect for developers seeking tension, atmosphere, and emotional impact.