



Michael Baugh is an award-winning British composer, synth designer and multi-instrumentalist creating cinematic and interactive music for games and film.
With work spanning AAA, AA and indie games, feature films and large-scale media projects, Michael combines hybrid orchestral composition, live instrumentation, bespoke synthesis and adaptive music systems to create distinctive sonic identities and immersive player experiences. His work includes Metro: Awakening, As One We Survive, Elandrake and the upcoming AAA MMO Nodusfall.
Talent. People skills. The ability to deliver.
Michael Baugh has all three and a few more besides — Jan Cyrka
Professional, creative and highly collaborative, Michael works with teams worldwide to turn a project’s creative vision into music that is distinctive, emotional and built to serve the experience.
Michael is an incredibly talented musician and composer, and a powerhouse of energy. Any project would benefit from his insight, ability and drive — Guy Michelmore



