



Jonah Sauve is an aspiring video game and film composer/sound designer whose melody and audio can transport you to another world. Jonah creates a wide variety of music from bombastic orchestral pieces to beautiful synthetic sounds. His pieces have been performed at numerous venues and attached to multiple animations and video games. Not only is Jonah an accomplished composer and sound designer, but he is also proficient in audio implementation using middleware such as Wwise and Fmod.
Jonah has worked on multiple award-winning CalArts projects such as “Play with Me”, “Tales and Paws”, and “Monster Slayers”, to name a few. On these projects, Jonah was creating either original compositions, sound design, or both. He is also actively working on an indie game called Immunoblast, utilizing his sound design and musical skills. Jonah is also the lead audio implementer and designer on the Immunoblast project.
Along with his compositions, Jonah is a classically trained percussionist with a passion for learning other instruments. He is proficient in piano, saxophone, guitar, and bass guitar, in addition to his percussion abilities. Jonah has been playing percussion for 13 years and has performed alongside professional orchestras, including the Syracuse Orchestra.
Jonah is currently pursuing his B.M. in the Music for New Media program at the Peabody Institute of the Johns Hopkins University. Here, he studies with many professionals of the industry, like James T. Sale, Chris Kennedy, Colton Dodd, and Thomas Dolby. He is currently in his junior year and is on track to graduate in 2027.