A selection of Videos covering the projects I've worked on, including:
Killzone 3 for Playstation 3, published by Sony
Horizon Zero Dawn for Playstation 4, published by Sony
Chuck Steel - Night Of The Trampires - stopmotion animated feature now available on major streaming platforms
Catalyst Black - for mobile platforms - Super Evil Mega Corp's Team Battleground Shooter
Horizon Forbidden West for Playstation 5, published by Sony
MTV Codehunters, an animation produced for the MTV Asia Movie Awards
The recording session for Killzone 3 at Abbey Road Studios
Joris de Man is a BAFTA nominated, Jerry Goldsmith and double Ivor Novello award winning composer known for compelling themes built around captivating melodies.
From glitchy electronica to orchestral soundtracks, Joris has always focused on writing story-driven music that supports an emotional journey.
Well recognised for his work on the Playstation blockbuster Horizon Zero Dawn, Joris has been integral to the development of the series' soundtracks, including its DLC The Frozen Wilds and the recent sequel Horizon Forbidden West and its DLC Burning Shores, his themes for the game and its main character Aloy providing a signature sound.
The main theme for the game has become immensely popular and well loved by fans, garnering nearly 16 million streams on Spotify.
He is also widely known for his work on the first four instalments of Guerrilla's Killzone franchise, FuturLab's Velocity series, the MOBA hits Vainglory & Catalyst Black, as well as Gotham Knights for WB.
Outside of video games, Joris has also scored various films, including Studio Mir's 2018 short, Koji, BAFTA-Award winning director Mike Mort's stop-motion feature, Chuck Steel - Night of the Trampires, as well as contributing to Lorne Balfe's score for Gran Turismo.
A Dutch native born into a musical family, Joris was exposed to a variety of music from an early age.
The son of classically-trained musicians, one a contemporary composer, the other a niche contemporary harpsichord performer, he learned to appreciate diversity in sound since childhood. In his teens, Joris was active in the Atari demo scene, programming and releasing chiptune tracks as part of a group called Synergy.
The limitations of the sound chip meant complex arrangements weren’t possible, and this forced an emphasis on writing stronger melodies, in an effort to extract the most, musically, from this early computer.
But it is perhaps Joris’ ability to reach into the heart of the listener, with his sensitive, emotional themes, connecting the narrative arc of characters and story, that make his rich orchestrations and sumptuous production values so impactful and memorable.