
I’m a composer and sound designer for games and visual media, with a background in classical guitar.
I work across a wide range of styles, from classical to industrial and retro, adapting to each project and exploring different sonic possibilities to find the right sound for every context.
My interest in video game music started early, inspired by classic arcade titles like Wonder Boy, Sonic and Ghosts 'n Goblins. I was fascinated not only by the games themselves, but by how music shaped the entire experience - an interest that naturally led me to composition and sound design.
I create music to help you escape, focus or explore different worlds...
Perhaps one of my pieces will become your next soundtrack.